Manga! Manga!: The World of Japanese Comics (Paperback)

Manga! Manga!: The World of Japanese Comics

Review

“…a thoroughgoing exposition of the manga genre in text and pictures.” — The New Yorker

“An excellent historical guide to manga, as well as a fine introduction to various artists and major thematic concerns.” — Variety



Review

“… a thoroughgoing exposition of the manga genre in text and pictures.” -The New Yorker
“Buy this book. Read it.” -The Comics Buyer’s Guide



Manga Mania: How to Draw Japanese Comics (Paperback)

Manga Mania: How to Draw Japanese Comics

From School Library Journal

Grade 5 Up-Hart takes a small but measurable step beyond the basics in this guide to the distinctive Japanese art form. Sandwiched between an introduction to the several genres of manga and a searching interview with Bill Flanagan, editor in chief for one of the largest U.S. manga publishers, is a discussion of techniques for drawing, dressing, and posing all of the standard character types effectively (“-you want a short upper lip, which is a trademark of a youthful character. Long upper lips are reserved for older and sinister characters”). Hart covers creating animals, from dragons to sidekicks, and composing panels that are properly cinematic. For the art, which mixes dozens of step drawings with flurries of finished, usually colored, sample figures, he supplements his own work with generic examples from nine domestic artists, then uses examples of popular published manga to illustrate the interview. Though writing, storyboarding, and computer-assisted design are not covered here, and chapters that introduce a few phrases of tourist Japanese and provide brief, standard generalities about careers in the comics industry are off topic, this book dishes up such generous helpings of specific advice and general encouragement that it makes an appealing alternative to Mikio Kawanishi’s How to Draw Manga: Expert Edition (Graphic-Sha, 1998; o.p.) and the many narrowly focused instructional manuals.
John Peters, New York Public Library
Copyright 2001 Reed Business Information, Inc.



From Library Journal

Hart, a successful contributor to MAD magazine, the Blondie cartoon strip, and film and TV, adds another volume to his prolific output of books, which includes his recent Cartooning for the Beginner (LJ 11/15/00). Here he presents the only book on how to draw the wildly popular manga style of comic book art. In Japan, manga comics are devoured by children and adults. The style has been imported in the form of Digimon, Dragon Ball Z, Sailor Moon, and Pok mon. Hart is a master at teaching cartooning methods, and this book, with chapters like “The Bad Boys of Manga” and “Manga’s Fantasy Realm,” doesn’t disappoint. Recommended for public libraries.
Copyright 2001 Reed Business Information, Inc.




Manga Pro Superstar Workshop: How to Create and Sell Comics and Graphic Novels (Paperback)

Manga Pro Superstar Workshop: How to Create and Sell Comics and Graphic Novels

Product Description

Get real! Open this book and step inside the “real world” of creating professional-looking, publishable comics.

Since landing her first professional gig at age 15, superstar cartoonist Colleen Doran has accumulated more than 500 credits to her name as an artist, writer and designer. In this book, she shares the firsthand lessons she’s learned along the way, giving you a genuine, real-world understanding of how to create polished, publishable manga comics and graphic novels using the same methods the pros use!

This is the kind of valuable insider information you won’t find in other how-to books … stuff that Colleen wishes she knew when she was starting out, including how to:

  • Develop stories in the Japanese manga style versus a traditional Western style of comics.
  • Turn your everyday experiences and observations into viable characters and plots.
  • Use backgrounds to enhance characters’ thoughts and actions.
  • Perfect the art of lettering and word balloons.
  • Convert a script into a comic or graphic novel, step by step
  • Lay out dramatic and expressive pages.
  • Create a cover for your manga.
  • Submit a book package to a publisher.
  • Explore alternative publishing options, such as self-publishing, blogs, fanzines and mini-comics.

With step-by-step instruction and “assignments” throughout, this book will help you tailor classic techniques to suit your own unique style, and guide you toward your creative destiny.



About the Author

In the top 10 for every major category of Comics Buyer’s Guide?s fan poll, Doran gives better instruction than anyone because she knows both Japanese and American manga better than anyone, having worked in all aspects of the industry. She has consulted with many Japanese companies for US marketing such as Bandai (properties include popular TV shows and manga like Sailor Moon and presently hot Naruto on Cartoon Network). She has 100s of credits with all the major American comics publishers?Marvel, DC, Image, etc. She is the author of IMPACT?s Girl to Grrrl Manga that has been well received by buyers. Her artwork has appeared in some of Watson-Guptill?s bestselling art instruction books.


Manga Mania Villains: How to Draw the Dastardly Characters of Japanese Comics (Paperback)

Manga Mania Villains: How to Draw the Dastardly Characters of Japanese Comics

Product Description

Heroes, schmeroes! It?s the bad guys that have all the fun! With Christopher Hart?s Manga Mania Villains: How to Draw the Dastardly Characters of Japanese Comics, everyday artists and manga/anime fans can have fun, too, as they capture the worst guys the art form has to offer in all their nefarious glory.

Since manga?s inception, its characters have had to battle the powerful forces of evil. Nothing short of world domination would satisfy them! They?ve wreaked havoc on the streets of Tokyo, invaded our skies, and launched torpedoes from the sea. While heroes are burdened with morals and ethics, there is no depth to which diabolical villains won?t sink in order to win!

Chapters oozing with evil villains instruct readers on drawing evil heads and evil bodies, evil poses and evil expressions, evil costumes, and more endlessly evil stuff. Chris Hart, the best-selling author of drawing and cartooning books, makes drawing evil fun and leaves out no villain: there are space pirates, mad scientists, mutants, even corporate sharks! But he doesn?t stop with characters and poses: this illustration- and instruction-filled guide shows amateur artists how they can easily capture the intricacies of the villains? weaponry and hide-outs, and even shows them how to draw a futuristic, maximum security prison that houses the most wicked guys in the galaxy. The book also includes examples of manga and anime art from some of the biggest names in the business.

Animators, anime fans, comic book lovers, and serious artists will thrill to the evil art in Christopher Hart?s latest manga tutorial, a companion title to Manga Mania, Anime Mania, and Mecha Mania.



About the Author
Christopher Hart is the best-selling author of drawing and cartooning books, and has sold more than one million copies of his books worldwide. He lives in Connecticut.


Marvel Comics: Wolverine Super Deformed Plush

Marvel Comics: Wolverine Super Deformed Plush

Product Description

Marvel Comics: Wolverine Super Deformed Plush


God of Comics: Osamu Tezuka and the Creation of Post-World War II Manga (Great Comics Artists Series) (Paperback)

God of Comics: Osamu Tezuka and the Creation of Post-World War II Manga (Great Comics Artists Series)

Product Description

Cartoonist Osamu Tezuka (1928?1989) is the single most important figure in Japanese post-World War II comics. During his four-decade career, Tezuka published more than 150,000 pages of comics, produced animation films, wrote essays and short fiction, and earned a Ph.D. in medicine. Along with creating the character Astro Boy (Mighty Atom in Japan), he is best known for establishing story comics as the mainstream genre in the Japanese comic book industry, creating narratives with cinematic flow and complex characters. This style influenced all subsequent Japanese output. God of Comics chronicles Tezuka?s life and works, placing his creations both in the cultural climate and in the history of Japanese comics.

The book emphasizes Tezuka?s use of intertextuality. His works are filled with quotations from other texts and cultural products, such as film, theater, opera, and literature. Often, these quoted texts and images bring with them a world of meanings, enriching the narrative. Tezuka also used stock characters and recurrent visual jokes as a way of creating a coherent world that encompasses all of his works.

God of Comics includes close analysis of Tezuka?s lesser-known works, many of which have never been translated into English. It offers one of the first in-depth studies of Tezuka?s oeuvre to be published in English.



From the Inside Flap

An assessment of the worldwide achievement of the man who made manga mainstream




Manga: 60 Years of Japanese Comics (Paperback)

Manga: 60 Years of Japanese Comics

Review

“Eye-opening?this is the book for anyone who wants to understand the manga phenomenon.” — Milwaukee Journal Sentinel



Review

“Eye-opening.this is the book for anyone who wants to understand the manga phenomenon.” (Milwaukee Journal Sentinel )